PolygonIntersection

VTKExamples/Cxx/GeometricObjects/PolygonIntersection

Code

PolygonIntersection.cxx

#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkPolygon.h>

int main(int, char*[])
{
  // Create a square in the XY plane
  vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
  points->InsertNextPoint(0.0, 0.0, 0.0);
  points->InsertNextPoint(1.0, 0.0, 0.0);
  points->InsertNextPoint(1.0, 1.0, 0.0);
  points->InsertNextPoint(0.0, 1.0, 0.0);

  // Create the polygon
  vtkSmartPointer<vtkPolygon> polygon = vtkSmartPointer<vtkPolygon>::New();
  polygon->GetPoints()->DeepCopy(points);
  polygon->GetPointIds()->SetNumberOfIds(4); // 4 corners of the square
  polygon->GetPointIds()->SetId(0, 0);
  polygon->GetPointIds()->SetId(1, 1);
  polygon->GetPointIds()->SetId(2, 2);
  polygon->GetPointIds()->SetId(3, 3);

  // Inputs
  double p1[3] = {0.1, 0, -1.0};
  double p2[3] = {0.1, 0, 1.0};
  double tolerance = 0.001;
  // Outputs
  double t; // Parametric coordinate of intersection (0 (corresponding to p1) to 1 (corresponding to p2))
  double x[3]; // The coordinate of the intersection
  double pcoords[3];
  int subId;

  vtkIdType iD = polygon->IntersectWithLine(p1, p2, tolerance, t, x, pcoords, subId);

  std::cout << "intersected? " << iD << std::endl;
  std::cout << "intersection: " << x[0] << " " << x[1] << " " << x[2] << std::endl;

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)

PROJECT(PolygonIntersection)

find_package(VTK REQUIRED)
include(${VTK_USE_FILE})

add_executable(PolygonIntersection MACOSX_BUNDLE PolygonIntersection.cxx )

target_link_libraries(PolygonIntersection ${VTK_LIBRARIES})

Download and Build PolygonIntersection

Click here to download PolygonIntersection and its CMakeLists.txt file. Once the tarball PolygonIntersection.tar has been downloaded and extracted,

cd PolygonIntersection/build 

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./PolygonIntersection

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.