ReadOBJ

VTKExamples/Cxx/IO/ReadOBJ


Description

This example demonstrates how to read a [.obj file|Wavefront OBJ]]([wikipedia:Wavefront) file. The result is displayed.

Code

ReadOBJ.cxx

#include <vtkOBJReader.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <string>

int main(int argc, char* argv[])
{
  // Parse command line arguments
  if(argc != 2)
  {
    std::cout << "Usage: " << argv[0] << " Filename(.obj)" << std::endl;
    return EXIT_FAILURE;
  }

  std::string filename = argv[1];
  vtkSmartPointer<vtkOBJReader> reader =
    vtkSmartPointer<vtkOBJReader>::New();
  reader->SetFileName(filename.c_str());
  reader->Update();

  // Visualize
  vtkSmartPointer<vtkPolyDataMapper> mapper =
    vtkSmartPointer<vtkPolyDataMapper>::New();
  mapper->SetInputConnection(reader->GetOutputPort());

  vtkSmartPointer<vtkActor> actor =
    vtkSmartPointer<vtkActor>::New();
  actor->SetMapper(mapper);

  vtkSmartPointer<vtkRenderer> renderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderer->AddActor(actor);
  renderer->SetBackground(.3, .6, .3); // Background color green

  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
  renderWindow->AddRenderer(renderer);

  vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  renderWindowInteractor->SetRenderWindow(renderWindow);

  renderWindowInteractor->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)

PROJECT(ReadOBJ)

find_package(VTK REQUIRED)
include(${VTK_USE_FILE})

add_executable(ReadOBJ MACOSX_BUNDLE ReadOBJ.cxx )

target_link_libraries(ReadOBJ ${VTK_LIBRARIES})

Download and Build ReadOBJ

Click here to download ReadOBJ and its CMakeLists.txt file. Once the tarball ReadOBJ.tar has been downloaded and extracted,

cd ReadOBJ/build 

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./ReadOBJ

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.