ReadStructuredGrid

VTKExamples/Cxx/IO/ReadStructuredGrid


Description

This example reads a structured grid (.vts) file. An example file can be found at VTKData/Data/multicomb_0.vts

Other Languages

See (Java), (CSharp)

Code

ReadStructuredGrid.cxx

#include <vtkSmartPointer.h>
#include <vtkPolyDataMapper.h>
#include <vtkXMLStructuredGridReader.h>
#include <vtkStructuredGridGeometryFilter.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>

int main(int argc, char* argv[])
{
  // Verify input arguments
  if ( argc != 2 )
  {
    std::cout << "Usage: " << argv[0]
              << " Filename.vts e.g. StructuredGrid.vts" << std::endl;
    return EXIT_FAILURE;
  }

  std::string inputFilename = argv[1];

  // Read the file
  vtkSmartPointer<vtkXMLStructuredGridReader> reader =
    vtkSmartPointer<vtkXMLStructuredGridReader>::New();
  reader->SetFileName(inputFilename.c_str());
  reader->Update();

  vtkSmartPointer<vtkStructuredGridGeometryFilter> geometryFilter =
    vtkSmartPointer<vtkStructuredGridGeometryFilter>::New();
  geometryFilter->SetInputConnection(reader->GetOutputPort());
  geometryFilter->Update();

  // Visualize
  vtkSmartPointer<vtkPolyDataMapper> mapper =
    vtkSmartPointer<vtkPolyDataMapper>::New();
  mapper->SetInputConnection(geometryFilter->GetOutputPort());

  vtkSmartPointer<vtkActor> actor =
    vtkSmartPointer<vtkActor>::New();
  actor->SetMapper(mapper);

  vtkSmartPointer<vtkRenderer> renderer =
    vtkSmartPointer<vtkRenderer>::New();
  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
  renderWindow->AddRenderer(renderer);
  vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  renderWindowInteractor->SetRenderWindow(renderWindow);

  renderer->AddActor(actor);
  renderer->SetBackground(.3, .6, .3); // Background color green

  renderWindow->Render();
  renderWindowInteractor->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.3 FATAL_ERROR)

project(ReadStructuredGrid)

find_package(VTK COMPONENTS 
  vtkCommonCore
  vtkFiltersGeometry
  vtkIOXML
  vtkInteractionStyle
  vtkRenderingContextOpenGL2
  vtkRenderingCore
  vtkRenderingFreeType
  vtkRenderingGL2PSOpenGL2
  vtkRenderingOpenGL2 QUIET)
if (NOT VTK_FOUND)
  message("Skipping ReadStructuredGrid: ${VTK_NOT_FOUND_MESSAGE}")
  return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
  # old system
  include(${VTK_USE_FILE})
  add_executable(ReadStructuredGrid MACOSX_BUNDLE ReadStructuredGrid.cxx )
  target_link_libraries(ReadStructuredGrid PRIVATE ${VTK_LIBRARIES})
else ()
  # include all components
  add_executable(ReadStructuredGrid MACOSX_BUNDLE ReadStructuredGrid.cxx )
  target_link_libraries(ReadStructuredGrid PRIVATE ${VTK_LIBRARIES})
  # vtk_module_autoinit is needed
  vtk_module_autoinit(
    TARGETS ReadStructuredGrid
    MODULES ${VTK_LIBRARIES}
    )
endif () 

Download and Build ReadStructuredGrid

Click here to download ReadStructuredGrid and its CMakeLists.txt file. Once the tarball ReadStructuredGrid.tar has been downloaded and extracted,

cd ReadStructuredGrid/build 

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./ReadStructuredGrid

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.