UnknownLengthArray

VTKExamples/Cxx/Utilities/UnknownLengthArray

Description

The only difference between this example and the KnownLengthArray example is that SetNumberOfValues() is not called, and SetValue() is replaced by InsertNextValue().

Code

UnknownLengthArray.cxx

#include <vtkSmartPointer.h>
#include <vtkFloatArray.h>

int main(int, char *[])
{
  vtkSmartPointer<vtkFloatArray> distances =
    vtkSmartPointer<vtkFloatArray>::New();
  distances->SetName("Distances");
  distances->SetNumberOfComponents(1);

  //set values
  for(vtkIdType i = 0; i < 5; i++)
  {
    float f = (float)i + 0.1;
    //this will allocate memory as necessary
    distances->InsertNextValue(f);
  }

  //get values
  for(vtkIdType i = 0; i < distances->GetNumberOfTuples(); i++)
  {
    float f = distances->GetValue(i);
    std::cout << f << std::endl;
  }

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)

PROJECT(UnknownLengthArray)

find_package(VTK REQUIRED)
include(${VTK_USE_FILE})

add_executable(UnknownLengthArray MACOSX_BUNDLE UnknownLengthArray.cxx )

target_link_libraries(UnknownLengthArray ${VTK_LIBRARIES})

Download and Build UnknownLengthArray

Click here to download UnknownLengthArray and its CMakeLists.txt file. Once the tarball UnknownLengthArray.tar has been downloaded and extracted,

cd UnknownLengthArray/build 

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./UnknownLengthArray

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.