RenderView

VTKExamples/Cxx/Views/RenderView

Description

Here is a little bit easier way to get your objects to appear on the screen.

Warning

This examples requires the ViewsInfovis module,

Other Languages

See (Java)

Question

If you have a simple question about this example contact us at VTKExamplesProject If your question is more complex and may require extended discussion, please use the VTK Discourse Forum

Code

RenderView.cxx

#include <vtkRenderView.h>
#include <vtkSphereSource.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>

int main(int, char*[])
{
  vtkSmartPointer<vtkSphereSource> sphereSource =
    vtkSmartPointer<vtkSphereSource>::New();
  sphereSource->Update();

  vtkSmartPointer<vtkPolyDataMapper> mapper =
    vtkSmartPointer<vtkPolyDataMapper>::New();
  mapper->SetInputConnection(sphereSource->GetOutputPort());

  vtkSmartPointer<vtkActor> actor =
    vtkSmartPointer<vtkActor>::New();
  actor->SetMapper(mapper);

  vtkSmartPointer<vtkRenderView> renderView =
    vtkSmartPointer<vtkRenderView>::New();
  renderView->SetInteractionMode(vtkRenderView::INTERACTION_MODE_3D);
  renderView->GetRenderer()->AddActor(actor);
  renderView->Update();

  renderView->ResetCamera();
  renderView->GetInteractor()->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.3 FATAL_ERROR)

project(RenderView)

find_package(VTK COMPONENTS 
  vtkCommonCore
  vtkFiltersSources
  vtkInteractionStyle
  vtkRenderingCore
  vtkRenderingFreeType
  vtkRenderingOpenGL2
  vtkViewsInfovis QUIET)
if (NOT VTK_FOUND)
  message("Skipping RenderView: ${VTK_NOT_FOUND_MESSAGE}")
  return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
  # old system
  include(${VTK_USE_FILE})
  add_executable(RenderView MACOSX_BUNDLE RenderView.cxx )
  target_link_libraries(RenderView PRIVATE ${VTK_LIBRARIES})
else ()
  # include all components
  add_executable(RenderView MACOSX_BUNDLE RenderView.cxx )
  target_link_libraries(RenderView PRIVATE ${VTK_LIBRARIES})
  # vtk_module_autoinit is needed
  vtk_module_autoinit(
    TARGETS RenderView
    MODULES ${VTK_LIBRARIES}
    )
endif () 

Download and Build RenderView

Click here to download RenderView and its CMakeLists.txt file. Once the tarball RenderView.tar has been downloaded and extracted,

cd RenderView/build 

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./RenderView

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.